Flutter Framework Training in Nepal

Learning Android and iOS App Development with Flutter

Duration: 2.5 Months
Career: Flutter Developer
Training Mode: Both, Physical & Live Online Classes
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Flutter Framework Training in Nepal

Broadway Infosys is providing the latest in-demand course, Flutter, in Nepal. Flutter is gaining a lot of popularity for those who are interested in developing interfaces for iOS as well as Android. The interfaces are built using the Dart programming language. Moreover, Flutter can be integrated with iOS and Android code bases that are already existent.

First released on December 4, 2018 by Google, Flutter is an open-source mobile application development Software Development Kit (SDK). As mentioned earlier, Flutter is used to develop applications supported by both iOS and Android. Also, flutter is the foremost and primary method for designing of Google Fuchsia applications. Many developers find it easier to use Flutter as it makes re-use of existing codes possible.



Benefits of Flutter Training

After successful completion of Flutter course, the candidates make themselves competent to develop applications for both iOS and Android. The candidates find opportunities in positions like:

  • iOS Application Developer
  • Android Application Developer

The course ensures that the professionals are prepared to:

  • Analyze the requirements for app development in iOS and Android
  • Develop necessary features for applications for both
  • Implement and test the applications that have been developed

Benefits of Flutter Training at Broadway Infosys 

  • Certified and experienced instructors
  • International standard course
  • Facilitation for certification exam
  • Internship and full-time recruitment opportunities
  • Affordable and updated training course
  • Online classes

Flutter Framework Training - Outlines
  • Introduction to Dart

    • Overview
    • Introduction to dart programming language
    • Data Types
    • Operators
    • Const and final
    • Null Safety
  • Control Flow and Loops with dart

    • If else Statements
    • Switch Statement
    • Breaks and continue
    • For Loops
    • For in loops
    • Do While Loops
    • While Loop
  • Functions with dart

    • Creating Basic functions
    • Parameters and return keyword
    • Positional and Named Parameter
    • Arrow Functions Notation
  • Object Oriented Programming in dart

    • Introduction to OOP
    • 4 Pillars in OOP (Abstraction, Encapsulation, Inheritance, Polymorphism)
    • Creating classes
    • Constructor
    • Getters and Setters
    • Mixin
    • Abstract Classes
    • Factory Methods
  • Extra Dart Topics

    • Generics
    • Extension Methods
    • Enums
    • Typedef
    • Control Flow in Collections (if and for)
  • Dart 3

    • Records
    • Patterns Matching
    • Switch Expression
    • Class Modifiers (abstract, interface, sealed, final, mixin, base)
  • Introduction To Flutter

    • Basics Introduction
    • Basic about widgets
    • Stateful Widget vs Stateless Widget
    • Creating and using Custom widgets
    • Adding images and Fonts
  • Navigation with Flutter

    • Navigation Basics
    • Named Routes
    • Generated Routes
    • Passing Data between screens
  • Debugging

    • Understanding Error Messages
    • Using Debug Mode
    • Add Break Points
    • Type of Exceptions
    • Watch Lists
  • Forms and validation with Flutter

    • Form validation
    • Global key referencing
    • Retrieving form values
    • Submitting the form
  • Http request with Flutter

    • Asynchronous programming
    • Fetch http requests
    • Working with JSON
    • Casting JSON to model instances
    • Working with dart futures
    • Working with Interceptor
  • Streams

    • Introduction to Streams
    • Types of streams
    • Working with streams
    • Rx Darts
  • State Management using BLOC

    • BLOC vs stateful widgets
    • Introduction to BLOC
    • Update widgets using Bloc
    • Navigate and show message Using Bloc
    • Create repository using bloc
    • Communication between Multiple Blocs
  • Offline data storage

    • Working with shared preferences
    • Relational Database vs No SQL Database
    • Creating database connections
    • Creating tables with SQLite
    • Performing Queries in SQLite
    • Update Queries in SQLite
    • Delete Queries in SQLite
  • Working with Third Party Library

    • Working with Camera 
    • Picking Files and images from Devices
    • Working with Connectivity
    • Working with Google Maps
    • Working with PDF
  • Building delightful animation

    • Animation library classes
    • Stateful widgets for animation
    • The ticker provider
    • Tweens with curves
    • Nature of animation
    • Observing the use interaction
    • Tween ranges
    • Working with widget rotation
    • Box animation
    • Animated builder
  • Extra Stuffs with Flutter

    • Social Login (Google and Facebook)
    • Firebase Notifications
    • Local Notifications
    • Firebase Crashlytics
    • Payment integration (Khalti)
  • Testing with Flutter

    • Testing with dart
    • Writing expectations
    • Mocking http requests
  • Basic git classes

    • Creating a repository on GitHub
    • Pushing local changes into the repository
    • Pulling and cloning projects from the repository
    • Resolving merge conflicts
  • App publishing

    • Publishing the app to App store
    • Publishing the app to Google play store
  • Project Work

    At the end of the course, a project work is handed to the students.

    • Video Player
    • Ecommerce
    • Weather Application
Upcoming Class Schedule
16 Jun 2024 08:00 AM - 09:30 AM
16 Jun 2024 05:30 PM - 07:00 PM
23 Jun 2024 08:00 AM - 09:30 AM
23 Jun 2024 11:00 AM - 12:30 PM
23 Jun 2024 05:00 PM - 06:30 PM
30 Jun 2024 04:00 PM - 05:30 PM

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